Bpy

  1. Brookfield Asset Management Completes Privatization of Brookfield Property Partners
  2. animation
  3. Building Blender/Other/BlenderAsPyModule
  4. python
  5. API Overview — Blender Python API
  6. Using bpy (Blender as a python module) as an easily downloadable python package
  7. How can I identify transactions I don't recognize?
  8. Brookfield Asset Management Completes Privatization of Brookfield Property Partners
  9. Building Blender/Other/BlenderAsPyModule
  10. How can I identify transactions I don't recognize?


Download: Bpy
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Brookfield Asset Management Completes Privatization of Brookfield Property Partners

Main navigation • Overview • Reports & Filings • Regulatory Filings • Annual Reports • Quarterly Reports • Preferred units • Preferred units • Quote & Chart • Distributions • Tax Information • Brookfield Canada Office Properties • News • Corporate Governance • Board of Directors • Leadership • Standing Committees • Governance Documents • Contact All dollar references are in U.S. dollars, unless noted otherwise 1 BROOKFIELD NEWS, July 26, 2021 (GLOBE NEWSWIRE) -- Brookfield Asset Management Inc. (BAM) (NYSE: BAM; TSX: BAM.A) and Brookfield Property Partners L.P. (BPY) (Nasdaq: BPY; TSX: BPY.UN) today announced that BAM has completed its previously announced acquisition of all of the limited partnership units of BPY and the exchangeable limited partnership units of Brookfield Office Properties Exchange LP. Pursuant to the terms of the transaction and subject to pro-ration, unitholders were able to elect to receive, per unit, $18.17 in cash, 0.4006 of a BAM class A limited voting share (BAM shares), or 0.7268 of a BPY preferred unit with a liquidation preference of $25.00 per unit (BPY preferred units). The BPY preferred units (Nasdaq: BPYPM; TSX: BPYP.PR.A) are expected to begin trading on the Nasdaq Stock Market (Nasdaq) and the Toronto Stock Exchange (TSX) at market open on July 27, 2021. The BPY units are expected to be de-listed from the TSX and Nasdaq at market close on July 26, 2021. BPYs 6.50% Class A Cumulative Redeemable Perpetual Preferred Units, Series 1 (NASDAQ: ...

animation

I know how to successfully duplicate an object by using bpy.ops.object.add_named(name = 'TemplateObjectName') If the template object named 'TemplateObjectName' has animations, particle systems and modifiers attached to it, the previous call will create a duplicate object that also has those components. However, if I duplicate an object using template_object = bpy.data.objects['TemplateObjectName'] new_object = bpy.data.objects.new('NewObjectName', template_object.data) collection.objects.link(new_object) how do I attach the template object's animation, modifiers, particle systems...? Make copies of ID data with ID.copy() For blender data ID objects ie objects in bpy.data.objects meshes in bpy.data.meshes actions in bpy.data.actions the ID object has a copy method . For a bpy.types.Object object copy, the copy will have the same transforms, parent, modifiers, constraints, animation data et all of the original. All linked data will be same as original. eg if mesh of original is bpy.data.meshes["Cube"] so is the copy's. Fortunately the mesh also has a copy method. template_ob = bpy.data.objects.get("template") if template_ob: ob = template_ob.copy() # link to collection if need be collection.objects.link(ob) the copy ob has the same linked data as the original template_ob.data is ob.data is True. # assign a copy of the mesh to copy object ob.data = ob.data.copy() Assuming we've checked original has an action then to make the action a copy of original's action = ob.animation_d...

Building Blender/Other/BlenderAsPyModule

Contents • 1 Building Blender as a Python Module • 1.1 Overview • 1.2 Building • 1.2.1 Quick Setup • 1.2.2 Manual Setup • 1.2.3 Older Versions • 1.3 Installation • 1.3.1 Linux • 1.3.1.1 System Wide Install • 1.3.1.2 Local Install • 1.3.2 Windows • 1.3.3 macOS • 1.3.3.1 Local Install • 1.3.3.2 System Wide Install • 1.3.4 Python Wheel • 1.4 Testing • 1.5 Troubleshooting Building Blender as a Python Module Overview The official blender.org embeds a Python interpreter (CPython 3.x). This makes sense from the perspective of a user, who's primary needs are to have an application which can be extended with scripts. However from the perspective of a Python developer, it can be useful to bring Blender into your existing scripts and access its feature set. The option to build Blender as a Python module is not officially supported, in the sense Blender.org isn't distributing it along with regular releases. Currently, its a build option you can enable, for your own use. For details on API usage see: see Building Quick Setup See make bpy. Manual Setup Change these CMake options from the defaults explained in WITH_PYTHON_INSTALL=OFF WITH_AUDASPACE=OFF WITH_PYTHON_MODULE=ON Everything should build as normal except the result is a directory ./bin/bpy/ (instead of an executable ./bin/blender). See: build_files/cmake/config/bpy_module.cmake for supported default values, although you may want to adjust these depending on your usage. Older Versions If using Blender 3.3 or earlier, please refe...

python

I googled now for hours and hours, but couldn't find something near to this Task. When I make a Preset-System like this here: import bpy from bpy.types import Operator, Menu from bl_operators.presets import AddPresetBase class OBJECT_MT_display_presets(Menu): bl_label = "Object Display Presets" preset_subdir = "object/display" preset_operator = "script.execute_preset" draw = Menu.draw_preset class AddPresetObjectDisplay(AddPresetBase, Operator): '''Add a Object Display Preset''' bl_idname = "camera.object_display_preset_add" bl_label = "Add Object Display Preset" preset_menu = "OBJECT_MT_display_presets" # variable used for all preset values preset_defines = [ "obj = bpy.context.object" ] # properties to store in the preset preset_values = [ "obj.display_type", "obj.show_bounds", "obj.display_bounds_type", "obj.show_name", "obj.show_axis", "obj.show_wire", ] # where to store the preset preset_subdir = "object/display" # Display into an existing panel def panel_func(self, context): layout = self.layout row = layout.row(align=True) row.menu(OBJECT_MT_display_presets.__name__, text=OBJECT_MT_display_presets.bl_label) row.operator(AddPresetObjectDisplay.bl_idname, text="", icon='ZOOM_IN') row.operator(AddPresetObjectDisplay.bl_idname, text="", icon='ZOOM_OUT').remove_active = True classes = ( OBJECT_MT_display_presets, AddPresetObjectDisplay, ) def register(): for cls in classes: bpy.utils.register_class(cls) bpy.types.OBJECT_PT_display.prepend(panel_func) def unregister(): fo...

API Overview — Blender Python API

API Overview The purpose of this document is to explain how Python and Blender fit together, covering some of the functionality that may not be obvious from reading the API references and example scripts. Python in Blender Blender has an embedded Python interpreter which is loaded when Blender is started and stays active while Blender is running. This interpreter runs scripts to draw the user interface and is used for some of Blender’s internal tools as well. Blender’s embedded interpreter provides a typical Python environment, so code from tutorials on how to write Python scripts can also be run with Blender’s interpreter. Blender provides its Python modules, such as bpy and mathutils, to the embedded interpreter so they can be imported into a script and give access to Blender’s data, classes, and functions. Scripts that deal with Blender data will need to import the modules to work. Here is a simple example which moves a vertex attached to an object named “Cube”: import bpy bpy . data . objects [ "Cube" ] . data . vertices [ 0 ] . co . x += 1.0 This modifies Blender’s internal data directly. When you run this in the interactive console you will see the 3D Viewport update. The Default Environment When developing your own scripts it may help to understand how Blender sets up its Python environment. Many Python scripts come bundled with Blender and can be used as a reference because they use the same API that script authors write tools in. Typical usage for scripts include:...

Using bpy (Blender as a python module) as an easily downloadable python package

Hi there! I’m new to this form but I’ve been around the Blender Stack Exchange and have experience with add-on development. I have successfully converted Blender 3.2 into a python module on Windows 10 and can import it into my Python 3.10 scripts and run bpy commands. I’ve posted a more detailed version of my setup on the Blender stack exchange: My question is; How do I create a downloadable package like Python’s requests module? (it doesn’t have to be on pypi, just downloadable from a git repo) My goal is to deploy this bpy module to a Windows server running docker with a Django Rest_Framework API. I want to be able to tell DockerFile: Download bpy3.2 at this GitHub link when deployed or possibly add it to a requirements.txt file. What I don’t understand is how the file structure of the folders above will affect the download and implementation into python310. Would it be easier to just use a Virtual Env and copy it to the container somehow? Any help would be appreciated, thank you for your time! I believe there are other more python oriented forms that can handle the how. There might be a dev with experience how to set it up here. The blender as py module isn’t cross platform when using inside docker you might want to compile it in Linux against the libs of the docker container you’re using. After that if your idea is to upload the binaries to a git repro would perhaps explode in size. What I have done for blender101 is to build the python module inside a docker container...

How can I identify transactions I don't recognize?

We matched that to: How can I identify transactions I don't recognize? Often, unrecognized transactions turn out to be legitimate transactions that aren't labelled or posted in an expected way.Please see Sometimes merchants use codes or abbreviations that you may not recognize on your account activity or statement. Here are some of the most common merchant codes to help you identify your transactions. Merchant Abbreviation Full Merchant Description (A - C) AGF MTF AGF Mutual Funds AGR/AGR Agriculture/Stabilization Payment AHC Alberta Health Care AIP/RAA Automobile Insurance Plan ANN/REN Annuity AP/CC Accounts Payable APY/PAA Auto Payment AQUA FINANCE LOAN Water softener products etc. ARCH TRANSCO Taxi company with portable internet access BCF BC Ferry BCLC BC Lottery Corporation BDP* Business Development Program of Canada BDP* BC Student Loan BIPI Brownstone Investment Planning Inc. (CIMC) BLC/LBC MSP Banque Laurentian Du Canada/ Laurentian Bank BPI Balance Protection Insurance BPY/FAC Bill Payment (Phone, Hydro, Cable, Fuel, Utility) BUS/ENT Business Pre-Authorized Payment ** MSP Transaction from Paypal where a previous debit attempt was unsuccessful C** Shell Gas Station CA Credit Application (1-888-283-1055) Canada FED Energy Rebates from the Government of Canada Canada FPT Government Deposit Canada GSL Canada Government Student Loan Canada LP_v Cogeco Cable Canada PRO Working Parent Family Bonus Canada RIT Return Income Tax/Tax Return Refund CBC Canadian Bonded Credit ...

Brookfield Asset Management Completes Privatization of Brookfield Property Partners

Main navigation • Overview • Reports & Filings • Regulatory Filings • Annual Reports • Quarterly Reports • Preferred units • Preferred units • Quote & Chart • Distributions • Tax Information • Brookfield Canada Office Properties • News • Corporate Governance • Board of Directors • Leadership • Standing Committees • Governance Documents • Contact All dollar references are in U.S. dollars, unless noted otherwise 1 BROOKFIELD NEWS, July 26, 2021 (GLOBE NEWSWIRE) -- Brookfield Asset Management Inc. (BAM) (NYSE: BAM; TSX: BAM.A) and Brookfield Property Partners L.P. (BPY) (Nasdaq: BPY; TSX: BPY.UN) today announced that BAM has completed its previously announced acquisition of all of the limited partnership units of BPY and the exchangeable limited partnership units of Brookfield Office Properties Exchange LP. Pursuant to the terms of the transaction and subject to pro-ration, unitholders were able to elect to receive, per unit, $18.17 in cash, 0.4006 of a BAM class A limited voting share (BAM shares), or 0.7268 of a BPY preferred unit with a liquidation preference of $25.00 per unit (BPY preferred units). The BPY preferred units (Nasdaq: BPYPM; TSX: BPYP.PR.A) are expected to begin trading on the Nasdaq Stock Market (Nasdaq) and the Toronto Stock Exchange (TSX) at market open on July 27, 2021. The BPY units are expected to be de-listed from the TSX and Nasdaq at market close on July 26, 2021. BPYs 6.50% Class A Cumulative Redeemable Perpetual Preferred Units, Series 1 (NASDAQ: ...

Building Blender/Other/BlenderAsPyModule

Contents • 1 Building Blender as a Python Module • 1.1 Overview • 1.2 Building • 1.2.1 Quick Setup • 1.2.2 Manual Setup • 1.2.3 Older Versions • 1.3 Installation • 1.3.1 Linux • 1.3.1.1 System Wide Install • 1.3.1.2 Local Install • 1.3.2 Windows • 1.3.3 macOS • 1.3.3.1 Local Install • 1.3.3.2 System Wide Install • 1.3.4 Python Wheel • 1.4 Testing • 1.5 Troubleshooting Building Blender as a Python Module Overview The official blender.org embeds a Python interpreter (CPython 3.x). This makes sense from the perspective of a user, who's primary needs are to have an application which can be extended with scripts. However from the perspective of a Python developer, it can be useful to bring Blender into your existing scripts and access its feature set. The option to build Blender as a Python module is not officially supported, in the sense Blender.org isn't distributing it along with regular releases. Currently, its a build option you can enable, for your own use. For details on API usage see: see Building Quick Setup See make bpy. Manual Setup Change these CMake options from the defaults explained in WITH_PYTHON_INSTALL=OFF WITH_AUDASPACE=OFF WITH_PYTHON_MODULE=ON Everything should build as normal except the result is a directory ./bin/bpy/ (instead of an executable ./bin/blender). See: build_files/cmake/config/bpy_module.cmake for supported default values, although you may want to adjust these depending on your usage. Older Versions If using Blender 3.3 or earlier, please refe...

How can I identify transactions I don't recognize?

We matched that to: How can I identify transactions I don't recognize? Often, unrecognized transactions turn out to be legitimate transactions that aren't labelled or posted in an expected way.Please see Sometimes merchants use codes or abbreviations that you may not recognize on your account activity or statement. Here are some of the most common merchant codes to help you identify your transactions. Merchant Abbreviation Full Merchant Description (A - C) AGF MTF AGF Mutual Funds AGR/AGR Agriculture/Stabilization Payment AHC Alberta Health Care AIP/RAA Automobile Insurance Plan ANN/REN Annuity AP/CC Accounts Payable APY/PAA Auto Payment AQUA FINANCE LOAN Water softener products etc. ARCH TRANSCO Taxi company with portable internet access BCF BC Ferry BCLC BC Lottery Corporation BDP* Business Development Program of Canada BDP* BC Student Loan BIPI Brownstone Investment Planning Inc. (CIMC) BLC/LBC MSP Banque Laurentian Du Canada/ Laurentian Bank BPI Balance Protection Insurance BPY/FAC Bill Payment (Phone, Hydro, Cable, Fuel, Utility) BUS/ENT Business Pre-Authorized Payment ** MSP Transaction from Paypal where a previous debit attempt was unsuccessful C** Shell Gas Station CA Credit Application (1-888-283-1055) Canada FED Energy Rebates from the Government of Canada Canada FPT Government Deposit Canada GSL Canada Government Student Loan Canada LP_v Cogeco Cable Canada PRO Working Parent Family Bonus Canada RIT Return Income Tax/Tax Return Refund CBC Canadian Bonded Credit ...